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A dark fantasy Shop Management and Life Simulation game with Action/Adventure elements

About The Game

Players are immersed in daily life within a seaside village transformed due to nearby chaos. They’ll take on the role of a local blacksmith who explores deep caverns for resources to craft and sell, develops relationships with villagers, and pushes back the supernatural threat encroaching on the village. The game appeals to a variety of playstyles: responsive combat and exploration mechanics cater to players who seek adventure and freedom, while those that prefer more relaxed gameplay can focus on developing their shop, initiating strategic friendships with villagers and hiring staff to help achieve success.

Key Game Features

  • A precise 3D character controller that provides freedom of movement for exciting gameplay challenges, exciting exploration, and engaging combat.
  • Explore the underground regions of the Devouring Deep, the massive cave systems near town. Find unique resources, encounter mysterious creatures you’ll need to outfight or outsmart, and create a sprawling and industrious mine.
  • The game world is a playground that encourages exploration. Regions are accessed gradually by unlocking new craftables, abilities and completing events. If the player can see it, they can probably reach it.
  • Manage a blacksmith shop and provide for the needs of your village. Upgrade your business to hire employees, sell more resources and fatten your pockets. Customize your property and business with decorations and furniture you create or acquire from local artisans.
  • A deep crafting system that reinforces the game loop at each stage.
  • A relationship-driven narrative that enriches the village experience through forging bonds, diplomacy, and conflict resolution. Choosing one path may rule out another, making decisions impactful and lasting. Marrying a Baker, for example, might provide you with access to fresh bread each day, but at the expense of friendship with the town Seer, who dislikes the Baker.
  • Shape your character as you choose, honing their skills and abilities through a skill tree.
  • Rebuild areas of town that lay in disrepair, shrouded in the dangerous fog, and gain access to new abilities, advancements and resources.
  • Villagers can die, changing the storyline as they do. Be mindful of their struggles, or risk losing them forever.
  • Learn to use your unique ability to shape the Waelgrim to manipulate the fog and provide unique magic powers to affect each of the core mechanics in various ways.
  • The Fate mechanic can change your experience each day. Find new cards through exploration, and draw them to apply mutators to nearly every facet of gameplay.
  • Online and couch co-op. All players have full access to activities, although the story is still linked to the Host player.

Concept Images

The following concept images have been created by AI to show how we think the game will look like.

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